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渦輪噴射引擎07

September 30th, 2015 Leave a comment Go to comments

趁著假期嘗試使用三視圖,來繪製一架Tu-22M3放到場景中,過去在Solidworks一直想嘗試這種作法但沒有成功,這回在3Ds Max裡終於掌握到訣竅了。

基本上我仍以整體外觀為主、細部結構目前還非重點,主要在於熟練並完整掌握住這類題材的建模技巧,等這些部分都不再是問題時、再繼續朝更完整的方式來呈現。

From http://www.callbusy.biz
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